.. autogenerated ************* gamelib.input ************* module 'gamelib.input' *Source files:* *prog/tools/dargbox/gamelib/input.cpp* Usage:: let { get_button_state, get_mouse_pos, get_joystick_axis, buttonIds, buttonNames } = require("gamelib.input") or:: from "gamelib.input" import * .. code-block:: sq //'gamelib.input' exports: { function get_button_state(arg0): integer_or_float or string -> _undocumented_ function get_mouse_pos() function get_joystick_axis(arg0): integer_or_float -> _undocumented_ value buttonIds value buttonNames } .. sq:function:: function get_button_state(arg0) :param arg0: autodoc from typemask/paramscheck :type arg0: integer_or_float or string ``nparamscheck:2`` ``typecheck mask: any_type, integer_or_float or string`` .. sq:function:: function get_mouse_pos() .. sq:function:: function get_joystick_axis(arg0) :param arg0: autodoc from typemask/paramscheck :type arg0: integer_or_float ``nparamscheck:2`` ``typecheck mask: any_type, integer_or_float`` .. sq:attribute:: buttonIds .. sq:attribute:: buttonNames