daNetGame-Based Shaders ========================================= .. toctree:: :maxdepth: 2 :caption: Contents: dynamic_painted_by_mask.md land_mesh_height_decal.md rendinst_blend_diffuse_decal.md rendinst_blend_normal_decal.md rendinst_deferred_decal.md rendinst_deferred_modulate2x_decal.md rendinst_emissive.md rendinst_flag_colored.md rendinst_flag_layered.md rendinst_mask_layered.md rendinst_modulate2x_diffuse_decal.md rendinst_refraction.md rendinst_simple.md rendinst_simple_emissive_anim.md rendinst_simple_glass.md rendinst_simple_painted.md rendinst_tree_colored.md rendinst_tree_perlin_layered.md rendinst_vcolor_layered.md