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Contents:

  • Dagor Home
  • Getting Started with Dagor
  • Assets and Assets Management
  • Dagor Tools
  • Projects
    • daNetGame-Based Projects
    • War Thunder
      • Creating a Mission
      • Designing Vehicle Deformations
  • Samples
  • Tutorials and Manuals
  • API References and Documentation
  • DaNetGame Framework
Dagor Documentation
  • Projects
  • War Thunder
  • View page source

War Thunder

Contents:

  • Creating a Mission
    • Basic Steps
    • War Thunder CDK
  • Designing Vehicle Deformations
    • Overview
    • General Concepts of Vehicle Deformations and Destruction
    • Preparing the Model for Destruction
    • Deforming Large Rigid Components
    • Configuring Rigid Components
    • Configuring the Deformable Parts of the Vehicle
    • Auxiliary Collision Objects
    • Assigning Dynamic Materials
    • Exporting the Vehicle
    • Testing the Model
    • Fine-Tuning Deformation Parameters for a Vehicle Body
    • Example: Vehicle Destruction with a Large Tank
    • Example: Vehicle Destruction with Extensive Plastic Components
    • Example: Vehicle Destruction with Canvas and Fabric Components
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