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Contents:

  • Dagor Home
  • Getting Started with Dagor
  • Assets and Assets Management
  • Dagor Tools
    • .blk File Format
    • Asset Viewer
    • daEditor
    • dag2riRes
    • Impostor Baker
    • levels.deps
    • Building Resources
    • Substance Designer Mip Generator
    • Add-ons for Blender and 3ds Max
    • Shader Compiler
  • Projects
  • Samples
  • Tutorials and Manuals
  • API References and Documentation
  • DaNetGame Framework
Dagor Documentation
  • Dagor Tools
  • View page source

Dagor Tools

Essential tools for working with the Dagor Engine.

Contents:

  • .blk File Format
    • .blk File Format
  • Asset Viewer
    • Asset Viewer
    • Asset Viewer Composite Editor
    • Collision Generation for Assets in Asset Viewer
  • daEditor
    • daEditor
    • daEditor Console Commands
    • Splines in daEditor
    • Navigation Mesh
  • dag2riRes
    • Overview
    • Usage Recommendation
    • Generating a .composit.blk File
    • Rules for Generating Individual .dag Files
    • Running the dag2riRes
  • Impostor Baker
    • Overview
    • Local Workflow
    • Local Workflow: Quick Start
    • How to Access the Tool
    • Impostor Texture Resolution
    • How to Use the Tool
    • How to Enable the Impostor Texture Generation of an Asset
    • How to Enable Baked Impostors in a New Game
    • How to Use ImpostorNormalMip for Smoothness Hack
  • levels.deps
    • Overview
    • Usage
    • Tool Internals
  • Building Resources
    • Building Resources
    • Packages
    • Vromfs
  • Substance Designer Mip Generator
    • Installation
    • Usage
    • Enabling Custom Mips
  • Add-ons for Blender and 3ds Max
    • Add-ons for Blender
    • Add-ons for 3ds Max
  • Shader Compiler
    • Contributing to Compiler
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© Copyright Gaijin Entertainment 2025. Last updated on May 15, 2025.

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