Dagor Documentation
Contents:
Dagor Home
Getting Started with Dagor
Assets and Assets Management
Dagor Tools
.blk File Format
Asset Viewer
daEditor
dag2riRes
Impostor Baker
levels.deps
Building Resources
Substance Designer Mip Generator
Add-ons for Blender and 3ds Max
Shader Compiler
Projects
Samples
Tutorials and Manuals
API References and Documentation
DaNetGame Framework
Dagor Documentation
Dagor Tools
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Dagor Tools
Essential tools for working with the Dagor Engine.
Contents:
.blk File Format
.blk
File Format
Asset Viewer
Asset Viewer
Asset Viewer Composite Editor
Collision Generation for Assets in Asset Viewer
daEditor
daEditor
daEditor Console Commands
Splines in daEditor
Navigation Mesh
dag2riRes
Overview
Usage Recommendation
Generating a
.composit.blk
File
Rules for Generating Individual
.dag
Files
Running the dag2riRes
Impostor Baker
Overview
Local Workflow
Local Workflow: Quick Start
How to Access the Tool
Impostor Texture Resolution
How to Use the Tool
How to Enable the Impostor Texture Generation of an Asset
How to Enable Baked Impostors in a New Game
How to Use ImpostorNormalMip for Smoothness Hack
levels.deps
Overview
Usage
Tool Internals
Building Resources
Building Resources
Packages
Vromfs
Substance Designer Mip Generator
Installation
Usage
Enabling Custom Mips
Add-ons for Blender and 3ds Max
Add-ons for Blender
Add-ons for 3ds Max
Shader Compiler
Contributing to Compiler