Assets and Assets Management
Managing assets in the Dagor Engine, including types, properties, and configurations.
- Assets
- All about .blk
- Animations
- Lighting
- Materials
- Shaders
- Shader: rendinst_interior_mapping
- Shader: rendinst_layered
- Shader: rendinst_layered_lightmap
- Shader: rendinst_parallax_ice
- Shader: rendinst_perlin_layered
- Shader: rendinst_simple_emissive
- Shader: simple_aces_detailed
- Shader Family: rendinst_layered
- Shader Family: land_mesh_combined_decal
- daNetGame-Based Shaders