Node and slot access handle
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struct NodeHandleWithSlotsAccess
Handle for access to resource slots storage.
Also it is proxy for dabfg::NodeHandle.
If use in usual code:
#include <render/resourceSlot/nodeHandleWithSlotsAccess.h>
If use in ecs:
#include <render/resourceSlot/ecs/nodeHandleWithSlotsAccess.h>