Dagor Engine Render
Contents:
- D3D API
- Barriers
- Bindless Resources API
- Buffers
- Compute Shader Dispatch API
- Mesh Shader Dispatch API
- Draw Calls API
- Driver Code Matcher Templates
- Driver Commands
- Driver Info API
- GPU Capture and Debug Tools
- Heaps
- Driver Info API
- GPU Related Locks
- D3D API for Working with Matrices and Perspective Object
- Mesh Shader Dispatch API
- Pipeline Compilation Helpers
- Queries
- Ray Tracing
- Render Pass
- Render State
- Render Targets
- Resource Update Buffers
- Resources
- Read/Write (UAV) Resources
- Sampler
- Shader Programs
- Shader Constants and Const Buffers
- Shader Model Versions
- Stream Output API
- Tiled Resource
- Variable Rate Shading API
- Vertex and Index Buffer API
- View and Scissor D3D API
- Constants, Structures and Enumerations
- All Other Methods
- Textures
- Helper Classes for D3D API
- daFrameGraph API
- Managed Resources
- Resource Slots
- Resource and Execution Barriers
- Shaders