gamelib.input
module ‘gamelib.input’
Source files:
prog/tools/dargbox/gamelib/input.cpp
Usage:
let { get_button_state, get_mouse_pos, get_joystick_axis, buttonIds, buttonNames } = require("gamelib.input")
or:
from "gamelib.input" import *
//'gamelib.input' exports:
{
function get_button_state(arg0): integer_or_float or string -> _undocumented_
function get_mouse_pos()
function get_joystick_axis(arg0): integer_or_float -> _undocumented_
value buttonIds
value buttonNames
}
- function get_button_state(arg0)
- Arguments:
arg0 (
integer_or_float or string()
) – autodoc from typemask/paramscheck
nparamscheck:2
typecheck mask: any_type, integer_or_float or string
- function get_mouse_pos()
- function get_joystick_axis(arg0)
- Arguments:
arg0 (
integer_or_float()
) – autodoc from typemask/paramscheck
nparamscheck:2
typecheck mask: any_type, integer_or_float
- buttonIds
- buttonNames