Vromfs
What is Vromfs?
Vromfs is a type of virtual file system used by Dagor games.
Files and directories are compressed into a single file with the extension
.vromfs.bin
. This file can be both compressed and cryptographically signed
during creation.
Files are created and managed using vromfsPacker-dev.exe
, which can also
unpack them. To use it, run the command:
vromfsPacker-dev.exe some_config.blk
The configuration file in .blk
format,
contains rules for compression, specifying what to compress, the source and
destination paths of directories, compression settings, signing, etc.
You can open a .vromfs.bin
file to inspect which directories and files are
compressed within each vrom file and identify their source paths. It is also
possible to decompress a vrom file manually.
Using vroms protects data from modification and significantly reduces load times.
Important Tips and Hints
Potential Issues: Using the flag has drawbacks. For example, the disappearance of a file might go unnoticed because it would still be found in the vrom.
daNetGame Approach: daNetGame-based games use a different concept. All add-ons and vroms are mounted to the game via a list in
settings.blk
, which also provides the source of the vrom. The flagdebug{useAddonVromSrc:b=yes}
tells the game to ignore vroms and instead mount the provided directories.Advantages of Vroms: Vroms are small and can hold vital information, such as scripts and game data, which allows updates or patches without a full patch (particularly important for consoles or phones where quick updates are not feasible). Consequently, vroms are updated in all games. In WarThunder, this is done via a special service that also synchronizes vroms between dedicated servers and clients. In daNetGame-based games, the game downloads these files at startup (only on consoles). Future updates may include downloading vroms before joining queues or in other scenarios.