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Quick Start

  • Prerequisites
  • Create Your First Project
  • Create and Configure Applications
  • Connect Services
  • Uploading Builds

Basic Concepts

  • Authentication
    • OAuth 2.0 / OpenID Connect Integration
    • Server-to-Server Signed Requests
    • WEB Authentication via Server and Browser (GSID, Game Session ID)
  • JSON Web Tokens
  • Roles and Permissions

Services

  • Central
  • Dev Portal
  • Newsfeed

API References

  • Backend Game Services
  • Permissions API

Tools

  • Essential GAP Toolset

Glossary

  • Glossary
Gaijin Application Platform Documentation
  • Authentication

Authentication

This section describes the authentication flows supported by Gaijin SSO and how to implement them in your application.

  • OAuth 2.0 / OpenID Connect Integration
    • Environments
    • OIDC Configuration
    • Authorization
    • Token (Authorization Code / Refresh Token)
    • UserInfo
    • Revoke Refresh Token
    • JWT to OAuth ID Token Exchange
    • Access Token to User JWT Exchange
  • Server-to-Server Signed Requests
    • Prerequisites
    • Adding IP Address
    • Generating Signature
    • Passing Application ID
    • Response to Signed Requests
  • WEB Authentication via Server and Browser (GSID, Game Session ID)
    • Core Concept
    • Authentication Workflow
    • Protocol Specification
    • Open Authentication in Browser
    • Update Game Session Activity Timestamp
    • Usage Example (Test Client)
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© Copyright Gaijin Entertainment 2026. Last updated on Jul 14, 2026.
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© Copyright Gaijin Entertainment 2026. Last updated on Jul 14, 2026.