Resources
Functions
- 
inline ResourceClearValue make_clear_value(uint32_t r, uint32_t g, uint32_t b, uint32_t a)
 Creates a ResourceClearValue object with the specified RGBA values.
- Parameters:
 r – The red component of the clear value.
g – The green component of the clear value.
b – The blue component of the clear value.
a – The alpha component of the clear value.
- Returns:
 The created ResourceClearValue object.
- 
inline ResourceClearValue make_clear_value(int32_t r, int32_t g, int32_t b, int32_t a)
 Creates a ResourceClearValue object with the specified RGBA values.
- Parameters:
 r – The red component of the clear value.
g – The green component of the clear value.
b – The blue component of the clear value.
a – The alpha component of the clear value.
- Returns:
 The created ResourceClearValue object.
- 
inline ResourceClearValue make_clear_value(float r, float g, float b, float a)
 Creates a ResourceClearValue object with the specified RGBA values.
- Parameters:
 r – The red component of the clear value.
g – The green component of the clear value.
b – The blue component of the clear value.
a – The alpha component of the clear value.
- Returns:
 The created ResourceClearValue object.
- 
inline ResourceClearValue make_clear_value(float d, uint8_t s)
 Creates a ResourceClearValue object with the specified Depth/Stencil values.
- Parameters:
 d – The depth component of the clear value.
s – The stencil component of the clear value.
- Returns:
 The created ResourceClearValue object.
- 
union ResourceClearValue
 - #include <dag_resource.h>