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    • Assets
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    • Materials
    • Shaders
      • rendinst_interior_mapping
      • rendinst_layered
      • rendinst_layered_lightmap
      • rendinst_parallax_ice
      • rendinst_perlin_layered
      • rendinst_simple_emissive
      • simple_aces_detailed
      • Shader Family: rendinst_layered
      • Shader Family: land_mesh_combined_decal
      • daNetGame-based Shaders
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  • API References and Documentation
Dagor Documentation
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  • Shaders
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Shaders

Contents:

  • rendinst_interior_mapping
    • Overview
    • Parameters
    • Asset Requirements
    • Shader Setup
    • Non-Standard Solutions
  • rendinst_layered
    • Overview
    • Textures
    • Shader Configuration Errors
  • rendinst_layered_lightmap
    • Overview
  • rendinst_parallax_ice
    • Overview
    • Required Textures
    • Optional Textures
    • Parameters
  • rendinst_perlin_layered
    • Overview
    • Parameters
    • Functionality
    • daNetGame-based Parameters
    • War Thunder-based Parameters
  • rendinst_simple_emissive
    • Overview
    • Functionality
  • simple_aces_detailed
    • Overview
    • Textures
    • Parameters
  • Shader Family: rendinst_layered
    • Overview
    • rendinst_layered
    • dynamic_layered
    • rendinst_layered_atest
    • rendinst_layered_lightmap
    • rendinst_layered_hmap_blend
  • Shader Family: land_mesh_combined_decal
    • Overview
    • Basic Shader: land_mesh_combined/dynamic_combined_decal
    • Shader with One Detail Layer: land_mesh_combined_detailed_decal/dynamic_combined_detailed_decal
    • Shader with Four Detail Layers: land_mesh_combined_mixed_decal/dynamic_combined_mixed_decal
  • daNetGame-based Shaders
    • dynamic_painted_by_mask
    • land_mesh_height_decal
    • rendinst_blend_diffuse_decal
    • rendinst_blend_normal_decal
    • rendinst_deferred_decal
    • rendinst_deferred_modulate2x_decal
    • rendinst_emissive
    • rendinst_flag_colored
    • rendinst_flag_layered
    • rendinst_mask_layered
    • rendinst_modulate2x_diffuse_decal
    • rendinst_refraction
    • rendinst_simple/simple_aces
    • rendinst_simple_emissive_anim/dynamic_illum_anim
    • rendinst_simple_glass
    • rendinst_simple_painted
    • rendinst_tree_colored
    • rendinst_tree_perlin_layered
    • rendinst_vcolor_layered
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